Update 1.1


So. There was a lot bug fixing updates recently. So many that you can’t even imagine. However these are the fixes included in every update that I release past a few hours:

  • Enemy has smaller killing distance.
  • Enemy shouldn’t get stuck when you suddenly hide next to him.
  • Improved enemy animations blending at stopping point.
  • Lowered max gamma ammount in order to not abuse it for better visibility.
  • UI interface improvements to work with wide screen resolutions.
  • Fixed a bug when the pumpkin gets triggered, the enemy was unable to reach the destination.
  • Fixed a bug where you could climb up the tombstones and other things.
  • Fixed a bug when hiding in the pumpkin during chase, wasn’t working even if enemy didn’t see you.
  • Fixed enemy appearing in the menu for a second after game restart.
  • Fixed the bug where map progress wasn’t resetting after restarting the game.
  • Various environment design improvements
  • Many other stuff that is not worth mentioning here

Sadly I need to cancel the achievements update because of the technical issues I am experiencing and because the game is already dead. I am so sorry. The game is not rentable for me and people who helped me making it. However if you will find some other issues in current version please let me know. I will fix it. Cheers guys!

Files

Devyard v1.1.rar 286 MB
8 days ago

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