Update 1.1
Devyard » Devlog
So. There was a lot bug fixing updates recently. So many that you can’t even imagine. However these are the fixes included in every update that I release past a few hours:
- Enemy has smaller killing distance.
- Enemy shouldn’t get stuck when you suddenly hide next to him.
- Improved enemy animations blending at stopping point.
- Lowered max gamma ammount in order to not abuse it for better visibility.
- UI interface improvements to work with wide screen resolutions.
- Fixed a bug when the pumpkin gets triggered, the enemy was unable to reach the destination.
- Fixed a bug where you could climb up the tombstones and other things.
- Fixed a bug when hiding in the pumpkin during chase, wasn’t working even if enemy didn’t see you.
- Fixed enemy appearing in the menu for a second after game restart.
- Fixed the bug where map progress wasn’t resetting after restarting the game.
- Various environment design improvements
- Many other stuff that is not worth mentioning here
Sadly I need to cancel the achievements update because of the technical issues I am experiencing and because the game is already dead. I am so sorry. The game is not rentable for me and people who helped me making it. However if you will find some other issues in current version please let me know. I will fix it. Cheers guys!
Files
Devyard v1.1.rar 286 MB
8 days ago
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Devyard
Escape from the graveyard. Survive the night
Status | Released |
Author | TheThil |
Genre | Adventure, Action, Puzzle |
Tags | Action-Adventure, Dark, Horror, Short, Stealth, Survival Horror, Voice Acting |
Languages | English |
More posts
- Update 1.363 days ago
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- Update 1.36 days ago
- "RTX" Update 1.257 days ago
- Devyard has been released!10 days ago
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